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Signal Modifiers: Delay

deltap, deltapi, deltapn, deltap3

  ar      deltap     kdlt

  ar      deltapi    xdlt

  ar      deltapn    xnumsamps

  ar      deltap3    xdlt


Tap a delay line at variable offset times.


These units can tap into a delayr/delayw pair, extracting delayed audio from the idlt seconds of stored sound. There can be any number of deltap and/or deltapi units between a read/write pair. Each receives an audio tap with no change of original amplitude.

deltap extracts sound by reading the stored samples directly; deltapi extracts sound by interpolated readout. By interpolating between adjacent stored samples deltapi represents a particular delay time with more accuracy, but it will take about twice as long to run.

The arguments kdlt, xdlt specify the tapped delay time in seconds. Each can range from 1 control period to the full delay time of the read/write pair; however, since there is no internal check for adherence to this range, the user is wholly responsible. Each argument can be a constant, a variable, or a time-varying signal; the xdlt argument in deltapi implies that an audio-varying delay is permitted there. deltapn is identical to deltapi, except delay time is specified in number of samples, instead of seconds (Hans Mikelson). deltap3 is experimental, and uses cubic interpolation. (New in Csound version 3.50.)

These units can provide multiple delay taps for arbitrary delay path and feedback networks. They can deliver either constant-time or time-varying taps, and are useful for building chorus effects, harmonizers, and Doppler shifts. Constant-time delay taps (and some slowly changing ones) do not need interpolated readout; they are well served by deltap. Medium-paced or fast varying dlt's, however, will need the extra services of deltapi.

delayr/delayw pairs may be interleaved. To associate a delay tap unit with a specific delayr unit, it not only has to be located between that delayr and the appropriate delayw unit, but must also precede any following delayr units. See Example 2. (This feature added in Csound version 3.57 by Jens Groh and John ffitch).

N.B. k-rate delay times are not internally interpolated, but rather lay down stepped time-shifts of audio samples; this will be found quite adequate for slowly changing tap times. For medium to fast-paced changes, however, one should provide a higher resolution audio-rate timeshift as input.


Example 1

  asource  buzz      1, 440, 20, 1

  atime    linseg    1, p3/2,.01, p3/2,1   ; trace a distance in secs

  ampfac   =         1/atime/atime         ; and calc an amp factor

  adump    delayr    1                     ; set maximum distance

  amove    deltapi   atime                 ; move sound source past

           delayw    asource               ; the listener

           out       amove * ampfac

Example 2

  ainput1 =	..... 

  ainput2 =	..... 

  kdlyt1  =	..... 

  kdlyt2  =	..... 

;Read delayed signal, first delayr instance:

  adump   delayr  4.0 

  adly1   deltap  kdlyt1       ;associated with first delayr instance 

;Read delayed signal, second delayr instance:

  adump   delayr  4.0 

  adly2   deltap  kdlyt2       ; associated with second delayr instance 

;Do some cross-coupled manipulation: 

  afdbk1  =       0.7 * adly1 + 0.7 * adly2 + ainput1 

  afdbk2  =       -0.7 * adly1 + 0.7 * adly2 + ainput2 

;Feed back signal, associated with first delayr instance: 

          delayw  afdbk1 

;Feed back signal, associated with second delayr instance: 

          delayw  afdbk2

          outs    adly1, adly2

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Signal Modifiers: Delay